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PIX3LL3D V1.0.3

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Devlog

  • V1.0.3 Improvements
    September 24, 2026 by polytricity
    2
    #3D, #pixel, #editor
    ALT+Click to pick the tile already in the scene Continuous painting now by default Project now correctly saves and loads with the tiles-set texture built-in Create new blank tile sets in the pixel edi... Continue reading
  • UI Tweaks - Much better now!!
    September 21, 2026 by polytricity
    1
    #3D, #pixelart
    As mentioned in this video as I was using it: - Improved detection (press shift to match plane of existing tiles under mouse, or at an edge) - Tile panel stays in view - R always rotates the held tile... Continue reading
  • Demo version added + 8x8, 16x16, 24x24 and 32x32 pixel tile sizes
    September 20, 2026 by polytricity
    1
    #pixel, #editor, #3D, #2D
    Demo version added + 8x8, 16x16, 24x24 and 32x32 pixel tile sizes Demo version means no export / save updated pixel sets... Continue reading
  • HOTFIX - Redownload
    September 19, 2026 by polytricity
    3
    Fixed decal offset when facing up. (was going under instead of over on export)... Continue reading
  • PIX3LL3D - FIRST RELEASE
    September 19, 2026 by polytricity
    4
    #3d, #pixel, #pixelart, #pixelartwork, #voxel, #modeller, #minecraft
    PIX3LL3D is an intuitive 3D pixel art editor designed for creating retro, block-style 3D graphics. By combining custom pixel art with polygon-based 3D modeling, it gives creators full control over bot... Continue reading
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